As you may know, Blast Zone! Tournament (BZT) was Greenlit on Steam. We are now officially a Steam developer and self-publisher. We need to provide a lot of information to get BZT’s Steam store page online – including the gameplay trailer we working toward.
The UI and renderer projects from the last few weeks continue. On the UI side, we have rev. 1 of the main menu working pretty well and making progress on the customization screens. The character render is actually done! We are currently setting render properties on around 400 customization pieces (heads, hats, faces, and bodies). Then, we’ll dig into the environment renderer and finally get back to VFX.