BZT History

February 1, 2017

Development on BZT begins!

Development on BZT begins!

From the creators of Bomb Buddies and Blast Zone, comes BZT! BZT’s new features are esports focused and in development. BZT will be the most explosively addicting Bomberman-inspired game ever created!

March 1, 2014

Blast Zone Released!

Blast Zone Released!

Released on iOS, awarded Apple’s Editors’ Choice across Asia, and had over 850,000 players within the first week of launch. Blast Zone leveraged the massive multiplayer features from Bomb Buddies and added a fun single player campaign with hundreds of unique challenges and even more character customizations.

December 1, 2012

Development on Blast Zone begins!

Development on Blast Zone begins!

The Bomb Buddies team starts work on Bomb Buddies 2 – aka Blast Zone!

May 1, 2012

Bomb Buddies Released!

Bomb Buddies Released!

Released as a standalone client and integrated into Facebook. Bomb Buddies was a 3d multiplayer-focused Bomberman-style game with 120 PvP levels. Bomb Buddies quickly attracted over 150,000 players.

December 1, 2011

Development on Bomb Buddies begins!

Development on Bomb Buddies begins!

The team at Balanced Worlds begins to conceptualize Bomb Buddies!

Blast Zone! Tournament is the fast-paced esport where fun meets explosive combat! Take on challenges in the fully-loaded single-player campaign to level up and prepare to compete in numerous multiplayer arenas. Team up with friends and blast opponents as you go head-to-head to see who will be the last bomber standing! It’s time to ignite your fuse and blast your way to the top of the leaderboards!


Challenge Mode Fire-Bomb your way through an addictively fun single player campaign become the greatest contestant in Blast Zone’s history; earn awesome costumes by successfully completing 240 unique challenges as you punch, kick and throw your way through Pirate Ships, Jungles, Military Bases, Dance Clubs, and more


Are you ready for 32-player online Battle Royales? Want to play 2v2v2v2 with your friends on your couch?

Partying System Up to 8 players can join a party together! Players can all share a machine or be in remote locations, or any mix in between.

Exhibition Mode Up to 8 party members and AI can play a wide variety of game modes
Matched Multiplayer A true test of skill where your Skill Rating determines who you’ll face and your place on the global leaderboards
Non-matched Multiplayer Play all sorts of game modes in frantic and highly varied online games


Free-for-All Each contestant has a single life, who will be the last one standing?
Team Deathmatch Knock the other team out to achieve victory
Bomb Blast and Team Bomb Blast Explosions paint floor tiles, who will have the most tiles?
Coin Collect and Team Coin Collect Collect the most coins to win the match
King Mode A team mode where the King must be protected at all costs
FFA Respawn Players have infinite lives and battle for kills
TD Respawn Teams battle it out for kill counts
Zombie Who will be the last one standing during a Zombie apocalypse?

Lots of Variety 280 multiplayer levels across 7 themes
Match Mutators Are powerups burnable? Is Revenge Mode enabled? It’s up to you.
Player Handicaps Want to play a 7 vs 1 match where one person starts with Bomb 9, Speed 9, Power 9, and has 3 lives?


Over 10 billion combinations. Earn amazing outfits, awe-inspiring hats,  and hilarious emotes then mix them together to realize a totally unique personal style.

It’s time to grab a bomb and get your blast on!

PLATFORMS Playstation 4, Steam (PC), Xbox One

The details on how seasons will be played, the formats for tournaments, and BZT’s additional esport systems will be released at a later date. It is fair to say we have spent a lot of time on the various designs and want BZT to provide a great esport experience.

We want BZT on as many platforms as possible! We are committed to launching BZT on Windows (Steam), PS4, and Xbox One. And, we are interested in exploring releasing BZT on the Mac, Switch, Linux, and possibly on mobile devices in the future.

Yes. Additional details on team-related features and tournaments will be announced at a later date.

We are going to seek crowdfunding to help expedite the development of BZT. Our backers will be given access to our closed BETA and their feedback will be used to ensure BZT is the absolute best game in the series. We know Bomb Buddies players want to be able to play – NOW. We will do our best to launch BETA as soon as possible. There are many factors that will affect the timing of the commercial release of BZT – including how well our crowdfunding campaign goes. The best way to help us commercially launch BZT is to support BZT’s crowdfunding campaign. Please register in the Victory Lap Games Forums or like the Bomb Buddies Facebook Page to get the latest updates on BZT’s development process.

Great question! We’ll get you an answer as soon as possible. Please register in the Victory Lap Games Forums or like the Bomb Buddies Facebook Page to get the latest updates on BZT’s development process.

After Balanced Worlds was acquired by Kabam in December 2012, the Bomb Buddies team began working on Blast Zone. During Blast Zone’s 14 months of development with a 20 person team, we made countless improvements to the game including dramatically improving the network scaling of our servers, creating a massive solo story mode, and adding even more ways to customize characters.

Blast Zone was released on iOS, received Apple’s Editors’ Choice across Asia, and had over 850,000 players in its first week online.

BZT benefits from all of the improvements that were made during Blast Zone’s development. We are creating a better, more fun, eSports game that is true to the gameplay we all loved in Bomb Buddies and then expanded upon in Blast Zone. Please register in the Victory Lap Games Forums or like the Bomb Buddies Facebook Page to get the latest updates on BZT’s development progress.

We want to reward Bomb Buddies players for their continued dedication over these years. As BZT is a new game, we cannot directly restore Bomb Buddies accounts. Yet depending on the user data we can retrieve, our goal is give gifts to Bomb Buddies players that come play BZT. When we get further into development of BZT, we will have more detailed information on the gifts that Bomb Buddies players will receive. We especially want to thank our hardcore players that have kept the Bomb Buddies Facebook page alive for these 4 years. Your dedication helped us make the decision to open Victory Lap Games and to create BZT – thank you.

Bomb Buddies started to become Blast Zone in December 2012. A 20 person team worked 14 months on Blast Zone (Bomb Buddies 2). BZT’s development started from the final build the Blast Zone code. It is the best build with all improvements and bug fixes in it. Pragmatically, we simply don’t have the original Bomb Buddies code anymore – nobody does. Fortunately, Blast Zone improved the gameplay in many ways. And when BTZ’s BETA begins, we will utilize BETA players’ feedback to ensure that BZT is the best game in the series. If you loved Bomb Buddies or Blast Zone, please become a BETA player and give us feedback! As soon as we are ready to start BETA, we’ll reach out on both the Bomb Buddies Facebook Page and on the Victory Lap Games Forums.

Bomb Buddies and Blast Zone were loved by a lot of players. Gamers, including us, want a great eSports game with Bomberman-inspired gameplay and it is our goal satisfy that desire.

BZT is an esport so competition must be fair for all players.

  • BZT is not a free-to-play game. BZT will be for sale on Steam and the PS4 and Xbox One stores. BZT’s price hasn’t been determined yet.
  • BZT will not have pay-to-win features. To make competitions and tournaments fair for all BZT players, BZT relies on skill-based competition.

BZT provides a wide array of control options:

  • Keyboard
  • Game controllers
  • Gesture-based controls for tablet PCs with touch screens

Playstation 4

Xbox One

We have a beautiful deferred renderer for top-end gaming platforms and we will support all the way down to the following PC configuration:

  • 1.0 Ghz CPU
  • 1 Gig RAM
  • Windows 7
  • Pixel Shader 2.0 card

BZT is being developed using Unity 5. Unity is an amazing engine and will allow BZT to be played on numerous platforms.


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